![]() ![]() The corridor itself becomes inaccessible once the protagonist leaves it and all values drop to 0. Once the protagonist leaves Room 269 back into Room 268, the door disappears from the corridor, though it is possible to exit the room and trigger the door's reappearance, as the fun values do not reset until the protagonist leaves the hall. The door in this hallway leads to Room 269. In this scenario, Room 268 (room_water_fakehallway), a hallway with a gray door, appears between Room 94 (room_water_savepoint1) and Room 95 (room_water11), the rooms with the crystallized cheese and Sans's telescope, respectively. ![]() This room can be accessed when the game's "fun" value is set to 66. Unlike every other NPC, they have no collision physics, and approaching them will cause them to react in surprise and vanish while a sound effect plays. They are black and white with a distorted, cracked face. In Room 269 (room_mysteryman), a figure widely believed to be Gaster can be found. Gaster does not have a known official form, but there are several rooms and unused assets found in Waterfall that point to what he may have looked like. ![]()
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